I am sure there are many guilds and players out there that spend weeks, if not months killing Rag as many times as this player has in less than 1 minute. Many people actually never will be able to go on a raid and drop Rag. Well for all of you out there that never have, never will, or have but do it slowly. Look at this!!!
Monday, November 13, 2006
Walking through Walls
If you haven't noticed by now, where have you been? Its become known to some people that there is a way to walk into the walls of Stormwind on Live Servers. Whats the point of this? Nothing really, but it sure looks cool and you can brag to all of you friends. Here is a step by step way on how to do it.
First of all, go to the corridor behind the AH in Stormwind, its adjacent to the Bank. Second, and this is the hard part, get a running jump and land onto the wall as seen in this picture.
Next you need to jump on top of the torch. It can take some time to get use to doing this, and beleive me it is still live.
After you do that, you need to make it to the upper ledge of the wall with a short jump.
Next go into the invisible doorway, as seen in my next picture.
Once you get in the doorway this is the first immage you will see on the other side. You can jump down from here and explore.You will notice how eveything kind of floats above you. Take picutes so you don't forget!
One way to escape this void is to walk though the tunnel seen bellow. When you walk though it you will see the wall seal up behind you!
There are other places you can get to in this void. I'll leave that part up to you.
Find anything else interesting. Message me or leave a comment.
Saturday, November 11, 2006
Chaos in Goldshire
Most of you have probably seen it before. When most 60 warlocks have some free time on their hands, one of the things they like to do is go terrorize noobs in Goldshire. I can't say I am above this, I've released Infernals and Doomguards on that place nonstop for hours, sometimes having an Infernal stay spawned in that area for well over 2 hours.
I can't help but find it funny how so many level 6-12 players think they can actually beat it if they "team up against it". And how so many of them try to fight with it, and die time and time again. I have seen literally dozens of skeletons pile up this way.
I wonder how many other people out there think its funny, or have done things like this?
Friday, November 10, 2006
Twin Blades of Azzinoth
To Twink, Or not to Twink, that is the question?
With the introduction of cross sever battlegrounds many people have learned that twinking, (maxing out your characters potential with the best possible gear and enchants available) isn’t an option anymore as much as it is a necessity.
This leaves the question why twink when then only reason you twinked to begin with was to be twinked when no one else was twinking?
Is there much point to twinking anymore?
Is there any sanity out there???
I remember twinking out my first character. It was a troll Shaman on the Durotan server. Wow, I had a lot of fun twining back then, especially when I could frost shock, earth bind and ghost wolf around with the flag. I got geared to the max just about, and even used engineering to blow my competition to shreds. But then I kind of got bored of winning. Horde always won that bracket on my server back then.
So I decided to make a 29 Gnome rogue to see if I could get the alliance to win. Before you knew it I was 29 and our guild, (organized pvp) was pwning left and right. Of course no one was a twink back then besides 2 or 3 people per side. It was fun to twink, it actually had a point, you could see who were good twinks, and who just plain sucked at the game even when they were twinks. You could individually turn the tide of the battle in your sides favor on a whim.
Now days though, twinking is just plain boring. Everybody is doing it. You can get two shoted by just about any twink these days. Guess its time to go play AV where no one twinks, right? Right???
This leaves the question why twink when then only reason you twinked to begin with was to be twinked when no one else was twinking?
Is there much point to twinking anymore?
Is there any sanity out there???
I remember twinking out my first character. It was a troll Shaman on the Durotan server. Wow, I had a lot of fun twining back then, especially when I could frost shock, earth bind and ghost wolf around with the flag. I got geared to the max just about, and even used engineering to blow my competition to shreds. But then I kind of got bored of winning. Horde always won that bracket on my server back then.
So I decided to make a 29 Gnome rogue to see if I could get the alliance to win. Before you knew it I was 29 and our guild, (organized pvp) was pwning left and right. Of course no one was a twink back then besides 2 or 3 people per side. It was fun to twink, it actually had a point, you could see who were good twinks, and who just plain sucked at the game even when they were twinks. You could individually turn the tide of the battle in your sides favor on a whim.
Now days though, twinking is just plain boring. Everybody is doing it. You can get two shoted by just about any twink these days. Guess its time to go play AV where no one twinks, right? Right???
Is that an ugly Gnome, or a deformed Night Elf?
Burning Crusade about to Drop
Blizzard is announcing that The Burning Crusades Expansion is currently street dated for January 16, 2007 meaning Santa Clause wont be leaving it under any Christmas Trees this year, leaving many 12 year olds sucking their thumbs and crying for their moms wishing it weren't true.
Thoughts on the New World of Warcraft Trading Card Game
Attention Heroes of Azeroth
The new World of Warcraft Trading card game just hit store shelves. I am sure many of you are wondering what its like? Let me be the first to tell you that its awesome! If any of you are familiar with Magic the Gather, this game isn’t much different.
Let the war begin!
With this being Warcraft there is an epic battle between the Horde and Alliance taking place. Many of the cards can be used to their respective factions only, with some being neutral. You will need to choose your “Hero” from the typical Warrior, Warlock, Priest, Hunter, Mage, Shaman, Paladin, Druid, and Rogue classes we have all become accustom to. Many of their spells and abilities will mirror those found in the online game itself.
As you build your deck you will be relieved to know you no longer have to be bothered with frumpy land cards. Instead you can place any card in your hand as a resource face down, with the exception being Quest which can be used like general spells before they are permanently transformed into (1) generic resource.
The rules aren’t too complicated for trading card game vets to master. One thing I would recommend when you pick up your first set of cards is to get a 30 sided dice for your hero and flat marble counters for the rest of your Allies. Each time your turn begins their health does not reset, so you will need to keep this tally on them permanently until they are sent to the graveyard with Leroy.
Prizes, LEWT! ZOMG!
Of course many people will buy this game for the loot cards. Like anything, blizzard, has promoted their little fingers off trying to get people to buy this game with claims of truly epic loot. You will however be disappointed to know that the Saltwater Snapjaw loot card is considered very rare (epic) and is reportedly found in only 1 out of 20 boxes of booster packs. You might get lucky and find one, or might give up and buy one on E-bay for 200 bucks.
Wait, I got UDE points you say? Well don’t let me burst your bubble, but the good stuff like the Ogre trinket cost 50,000 UDE points, averaging 1,000 to 1,200 per box, you are looking at a good 46 boxes of starter boxes, (YES BOXES) to obtain this many points, setting you back $4,600 bucks, for a lousy trinket at that.
The important thing to remember about Hero’s of Azeroth is that it’s a fun game, and you should buy it only if you intend to play it. Don’t blow cash hoping you will get loot cards or some awesome prize, that’s just icing on the cake if you do.
The new World of Warcraft Trading card game just hit store shelves. I am sure many of you are wondering what its like? Let me be the first to tell you that its awesome! If any of you are familiar with Magic the Gather, this game isn’t much different.
Let the war begin!
With this being Warcraft there is an epic battle between the Horde and Alliance taking place. Many of the cards can be used to their respective factions only, with some being neutral. You will need to choose your “Hero” from the typical Warrior, Warlock, Priest, Hunter, Mage, Shaman, Paladin, Druid, and Rogue classes we have all become accustom to. Many of their spells and abilities will mirror those found in the online game itself.
As you build your deck you will be relieved to know you no longer have to be bothered with frumpy land cards. Instead you can place any card in your hand as a resource face down, with the exception being Quest which can be used like general spells before they are permanently transformed into (1) generic resource.
The rules aren’t too complicated for trading card game vets to master. One thing I would recommend when you pick up your first set of cards is to get a 30 sided dice for your hero and flat marble counters for the rest of your Allies. Each time your turn begins their health does not reset, so you will need to keep this tally on them permanently until they are sent to the graveyard with Leroy.
Prizes, LEWT! ZOMG!
Of course many people will buy this game for the loot cards. Like anything, blizzard, has promoted their little fingers off trying to get people to buy this game with claims of truly epic loot. You will however be disappointed to know that the Saltwater Snapjaw loot card is considered very rare (epic) and is reportedly found in only 1 out of 20 boxes of booster packs. You might get lucky and find one, or might give up and buy one on E-bay for 200 bucks.
Wait, I got UDE points you say? Well don’t let me burst your bubble, but the good stuff like the Ogre trinket cost 50,000 UDE points, averaging 1,000 to 1,200 per box, you are looking at a good 46 boxes of starter boxes, (YES BOXES) to obtain this many points, setting you back $4,600 bucks, for a lousy trinket at that.
The important thing to remember about Hero’s of Azeroth is that it’s a fun game, and you should buy it only if you intend to play it. Don’t blow cash hoping you will get loot cards or some awesome prize, that’s just icing on the cake if you do.
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